Time for some fun stuff.
You like knotwork/strapwork? You came to the right place.
This is about making easy patterns on platonic solids and their relatives,spherized in this case.I’ll show you a simple way utilizing the smooth subdivision feature.
You’ll have to do some thinking and manual work,though,but in the end you can claim that you have done something yourself.Which can be very rewarding.
Since I use Wings3d the tut shows how to do that in Wings3d,but it should be possible with other apps,too.You just have to translate it so to say.If you are also a Wings user you’ll notice that the tut is not done with the latest version,so the UI might look a bit different then yours.I still use version 1.2 for one reason or the other.
The tut shows the basic principle based on one of the easiest examples possible.
Enough waffling,let’s get into it.
You access the menu by right clicking the empty workspace btw.That goes for any of the 4 modes.
Vertex,edge,face and body mode.(the 4 icons in the center of the top bar)
Click deform to get to the little sub menu,there right click inflate.An explanation of what that does appears in the bottom bar.
Of course you can use this or an earlier state to make a 3D knot also.Be creative,use your imagination.
As mentioned before this is just the basic principle.You’ll have to do some thinking yourself.
To give you a little assistance here are the initial and final stages of the 5 platonics from the beginning.Click the images to see them at full size.
That’s all for now,have some fun, J.