here come some more. All correspond with the Dodecahedron and the Icosahedron.
The first one.
It’s top view.
The second one is a close relative of the omnipresent linking stars thingy.
Since it is a bit hard to read you’ll get a third view from inside looking up.
And the third one. Also a ‘not to be seen that often’ variant.
Have a good time everyone, J.
Hello out there,
it’s me again, this time with a little “real” world object. Felt the urge to make something tangible recently. Hand carved in a small PU-foam block, ca. 5 x 11 x 2.5 cm. No sanding.
And here it is.
Two more views, please click to enlarge.
This was really enjoyable to do inbetween all the CG-stuff.
’til next time, J.
some years ago I started to study fractal trees.After a while it began to dawn on me how to construct the simpler ones.Of course there was no doubt that it would not be possible to reach the enormous amount of detail you can get in 3D fractal generating software,but i wanted to try and see how far I’d come with modeling these structures “manually” in Wings3d. Not that far unfortunately.But far enough to get some nice basic stuff.
First some examples of different tree approaches.
Two more of these polyhedral knot thingies.
The first one is cube related again.Or more precise it’s related to the archimedian solid made of squares,hexagons and octagons.
The second is related to the dodecahedron and to show what’s going on a bit better you’ll get two views.Some are harder to digest visually than others apparently.
And from the top
this time it will be two and two views each.
Recently noticed that I didn’t do these the other year and set out to catch up.So here they are.
The first one is based on a rhombic dodecahedron.Or a cube and an octahedron combined.
And the top view thereof.
The second is related to a triacontahedron.Or a derivation of a rhombicosidodecahedron.
Sorry,had to look up the names myself to be honest.
And again the top view.